Interview

"Metal and hyperpop have a lot in common", Sarah Wolfe tells us about Don't Stop, Girlypop!
INTERVIEW

"Metal and hyperpop have a lot in common", Sarah Wolfe tells us about Don't Stop, Girlypop!

Since the release of DOOM in 2016, the fast-FPS deck has been completely reshuffled. But id Software’s hit was also somewhat dogmatic. Since then, most of the genre'

"Limiting your sonic palette helps a lot in finding an identity": Nicolas Gueguen talks MIO: Memories in Orbit
INTERVIEW

"Limiting your sonic palette helps a lot in finding an identity": Nicolas Gueguen talks MIO: Memories in Orbit

As I mentioned in my January mixtape: MIO: Memories in Orbit is my first crush of 2026. And that goes for its soundtrack too, mind you! You’ve already heard

"The challenge is writing music that can be listened to on a loop", Drew Redman talks 1000xRESIST
INTERVIEW

"The challenge is writing music that can be listened to on a loop", Drew Redman talks 1000xRESIST

I started the year discovering 1000xRESIST, and I’m about to end it by playing through Sunset Visitor’s debut game once again. This is a first for me—I

"Jungle fits the PS1 aesthetic quite well", pr0te talks Easy Delivery Co.
INTERVIEW

"Jungle fits the PS1 aesthetic quite well", pr0te talks Easy Delivery Co.

Easy Delivery Co. had completely slipped under my radar back in September, but since then, I haven't been able to stop thinking about it—or its absolutely insane

"It’s been the greatest joy of my career", Eddie Marianukroh talks Chained Echoes
INTERVIEW

"It’s been the greatest joy of my career", Eddie Marianukroh talks Chained Echoes

Chained Echoes is one of those games that appeared on my radar completely out of the blue, as I hadn't followed its successful Kickstarter campaign. To this day,

"This game adds a wider instrumental palette", Lucie Treacher talks Monument Valley 3
INTERVIEW

"This game adds a wider instrumental palette", Lucie Treacher talks Monument Valley 3

I’ve always been a huge fan of Todd Baker’s work—I still occasionally spin the incredible Tren soundtrack. Naturally, I expected him to be the one at the

"You have to make sure that no sound interferes with the gameplay", Trigg & Gusset talks Blue Prince
INTERVIEW

"You have to make sure that no sound interferes with the gameplay", Trigg & Gusset talks Blue Prince

Blue Prince caught me completely off guard. I wasn’t expecting it in the slightest, and I even found its name a bit annoying (??). However, once I realized that Dogubomb’

"I knew we needed a saxophone solo", Clark Aboud talks Kind Words 2
INTERVIEW

"I knew we needed a saxophone solo", Clark Aboud talks Kind Words 2

The more I think about it, the more I believe that the Kind Words 2 soundtrack was my favorite of 2024. At the very least, it’s the answer that

"I wanted to put a dramatic emphasis on what is revealed", Line Katcho talks 1000xRESIST
INTERVIEW

"I wanted to put a dramatic emphasis on what is revealed", Line Katcho talks 1000xRESIST

I knew I would like 1000xRESIST. I didn't know it would be unforgettable. It’s been a few weeks since I watched the end credits roll, and I’

"Some of the tracks are 8 to 10 years old!", Eli Rainsberry talks Wilmot Works It Out
INTERVIEW

"Some of the tracks are 8 to 10 years old!", Eli Rainsberry talks Wilmot Works It Out

Eli is an artist whose work I’ve secretly adored for a long time, and their OST for the brand-new Wilmot Works It Out is already one of my favorites