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✨The b-sides of September 2023 (ft. Fingerspit)

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✨The b-sides of September 2023 (ft. Fingerspit)

Enjoy your monthly playlist and get to know Fingerspit, the composer behind The Cosmic Wheel Sisterhood

2 oct. 2023
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✨The b-sides of September 2023 (ft. Fingerspit)

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As of writing, I'm taking a break to treat myself to a well-deserved vacation week (I haven't taken one in three years). A getaway that will do me the greatest good to recharge before the end of year rush. But until then, I couldn’t be happier to offer you a wonderful interview with Fingerspit!

Paula is an artist I’ve been admiring for years. Guess what: The Red Strings Club is actually the very first track I’m learning on the piano (and it’s way more difficult than it seems!).

Anyway, I would like to mark the occasion by offering you a chance to subscribe to NOWPLAYING on a discount. Please enjoy 50% off on the yearly tier! Doing so, you’ll get to grab a monthly playlist as loaded as a Snoop Dogg blunt and be able to browse through all the composers interviews I featured on the B-Sides.

Now, cue to Fingerspit!

Interviews

Fingerspit raconte… The Cosmic Wheel Sisterhood

Peterline6
·
Oct 11
Fingerspit raconte… The Cosmic Wheel Sisterhood

Read in English À l’heure où j’écris ces lignes, je prépare tranquillement mes valises pour m’offrir une semaine de vacances bien méritée (je ne suis pas parti depuis trois ans). Une escapade qui me f…

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Fingerspit tells… The Cosmic Wheel Sisterhood

Paula “Fingerspit” Ruiz

There aren't many in-house composers these days in the gaming industry, and that's also what makes Deconstructeam special. I know a few people who genuinely waited for The Cosmic Wheel soundtrack as if it were a highly anticipated album from their favorite pop artist (I am one of them). Do you involve music right from the beginning of each game you folks develop?

Fingerspit: That makes me feel so honored hahaha. Yes, music is involved from the very beginning. When we start development in a new game, first thing we do is try out to see what works and what doesn't, which art style fits the game better, and how the game could sound. I personally try to define a sound palette and different moods to try to understand how the game sounds.

The Cosmic Wheel Sisterhood
soundtrack is over 3 hours long. It's the longest album you've ever released, with some tracks exceeding 10 minutes. You must have been truly inspired by this story. Could you share more about your creative process?

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